Encouraging Educational Sectors To Incorporate The Use 3D Virtual Reality Glasses Market

October 07, 2024

Encouraging Educational Sectors To Incorporate The Use 3D Virtual Reality Glasses Market

3D Virtual Reality Glasses Market is driven by the increasing use of 3D virtual reality glasses in the military, healthcare sector, education, the entertainment sector;
 
3D virtual reality glasses are head-worn devices that completely cover the eyes, treating the user to a visual experience. These glasses are tethered to a robust computer system to manage the animations. The comparatively less costly 3D virtual reality glasses require a smartphone to manage and handle the animations.

3D virtual reality glasses are majorly used for gaming; however, they are also being used for other applications such as simulators and trainers. 3D virtual reality glasses are equipped with polarized lenses that are capable of showing two images, one for each eye.

The 3D images that appear give an illusion of depth which is a feature of the CAVE automatic virtual environment. For instance, if a wearer is using 3D virtual reality glasses for architectural purposes then that person will be able to view the buildings from different angles and walk through and around them.

The advanced versions of 3D virtual reality glasses are equipped with head tracking systems that map and monitors the wearers’ movements. Each time the person using the 3D virtual reality glasses moves in a particular direction or changes his or her path and does some other action, the scene represented by the glasses in front of the person changes.

Wearers are shown the realistic depth of perception in a realistic environment. The global 3D virtual reality glasses market is expected to grow at a steady rate owing to the growing emergence of virtual reality technology and increasing adoption in various applications.

Increasing use of 3D virtual reality glasses in the military, healthcare sector, education, and the entertainment sector are the key factors that are likely to have a positive impact on the growth of the market.

The Healthcare sector is one of the largest users of 3D virtual reality glasses owing to its varied uses such as surgery simulation, robotic surgery, and treatment of phobia. Moreover, 3D virtual reality glasses provide MRI scan reports with much more precision.

Thus, the increasing use of 3D virtual reality glasses in the healthcare sector which is transforming itself with each passing year is expected to drive the growth trajectories of the global 3D virtual reality glasses during the forecast period. Further, the emergence of smart classes in schools is also projected to push the growth of the market.

The ability to visit important places in different regions and study their history and geographical features with the help of 3D virtual reality glasses, eliminating the need to travel to those particular places, is encouraging educational sectors to incorporate the use of 3D virtual reality glasses for a better learning experience.

The growth in the use of smartphones also plays a key role in driving the growth of the market, since the less costly 3D virtual reality glasses can easily be connected with smartphones. Further, connecting these glasses with smartphones also ensures easy mobility for the wearer.

However, the high implementation and production cost of 3D virtual reality glasses is a major drawback that is expected to create hindrances in the growth of the market. For organizations with a large number of employees and schools with many students, it requires a huge investment to provide these glasses to everyone. Further, 3D virtual reality glasses are built with complex technology and their use requires high skill and training which is deficient in many countries, especially underdeveloped countries.

The global 3D virtual reality glasses market is segmented based on applications, product type, and geography.

Based on product type, the market has been further segmented into headset AR, mobile, PC/home console, and others. The mobile segment is expected to hold a considerable market share followed by headset AR.

Based on applications, the market has been further segmented into training and education, entertainment and gaming, architecture and planning, medical diagnostics, military operations, and others. The training and education segment is expected to have a considerable market share followed by the military operations segment. However, medical diagnostics is expected to be the fastest-growing market segment.

Based on geography, the market has been segmented into North America, Europe, Asia Pacific, Middle East & Africa, and Latin America. North America, followed by Europe is expected to acquire significant market share during the forecast period.

Some of the leading players operating in the global 3D virtual reality glasses market are Samsung, Microsoft Corporation, Google Inc., Facebook, Hewlett Packard Enterprise, HTC, Sony, Virglass, EPSON, Emaxv, and Skully among others.

The report offers a comprehensive evaluation of the market. It does so via in-depth qualitative insights, historical data, and verifiable projections about market size. The projections featured in the report have been derived using proven research methodologies and assumptions. By doing so, the research report serves as a repository of analysis and information for every facet of the market, including but not limited to Regional markets, technology, types article Submission, and applications.